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Reading: Engineering Modeling Using a Design Paradigm: A Graphical Programming-Based Example

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Engineering Modeling Using a Design Paradigm: A Graphical Programming-Based Example

Author:

Paul D. Schreuders

Utah State University, US
About Paul
An Assistant Professor in the Department of Engineering and Technology Education at Utah State University, Logan, Utah.
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Abstract

Engineers combine design paradigms or methods for problem solving (“OED Online”, 2004) with mathematical modeling techniques to predict the success of their designs, a method that they have found to be accurate and repeatable. However, computer models are not just used in traditional engineering design and practice. Many computer games have complex mathematical models hidden behind their interfaces. Beyond the obvious examples, such as the SimsTM and SimCityTM, the “first person shooters” contain extensive physics models, so that thrown objects and jumping characters behave correctly on the screen (“Best of What's New 2005”, 2005; Tamaki, 2006; Terzopoulos, 1999).
How to Cite: Schreuders, P. D. (2007). Engineering Modeling Using a Design Paradigm: A Graphical Programming-Based Example. Journal of Technology Education, 19(1), 53–70. DOI: http://doi.org/10.21061/jte.v19i1.a.4
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Published on 22 Sep 2007.
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